Hello, I'm Travis
I design small games and work to make the web a better place. Occasionally, I'll write about my experiences and the things that I create.
I design small games and work to make the web a better place. Occasionally, I'll write about my experiences and the things that I create.
A collection of my web development projects including my client work and on-going side projects that I maintain.
A collection of short experimental games that I have worked on. Commercial releases, experimental projects, & other collaborations.
Occasionally, I enjoy writing about the things that I've learned and projects that I'm working on. This is a collection of those articles.
A companion application for The Binding of Isaac: Rebirth that provides a searchable index of the various items in the game.
When using particles in Godot, it is a common problem to unintentionally introduce lag spikes in your game due to how shaders are compiled in the engine.